Summary

 

Necromonk is a single player hack & slash game where the player gets to slay zombies, explore ancient ruins and collect shiny treasures. As the player progresses through the game, she/he gains acess to a talent tree where she/he can upgrade and customize her/his playstyle.

 

At the end of the game, the player faces an end boss which serves as the culmination of the game.

My Contributions

  • Game Design
  • Level Design
  • Created four levels - Fully scripted and dressed
  • Assisted my team as SCRUM Master
  • Lighting
  • Balanced enemies and player abilties/talents
  • Created placeholder models & textures for the modular environment

Specifications

  • Single player hack & slash game
  • Created in 10 weeks - at 50% (4 hours/day).
  • Using custom in-house engine
  • Approximately 30 minutes of game time

The Team - Starzombie

 

Screenshots